R.R.W. Durendal
Khaiell Class Engineering Pilot Warbird
Updated: 2023 - 12
Build Overview and Focus
The Engineering Pilot warbird is old in relation to the meta of the current games sandbox. Coming out in 2015, 8 years ago, this is hardly what people would consider when aiming for a Reroute to weapons build. However, it and its Science and Tactical counterparts are unique even to this day; these are the only ships in the game that can currently use singularity powers and have a commander pilot seat for reroute reserves to weapons.
Why is this important? Because bugs obviously! In the games currently state you can use Reroute Reserves to Weapons and then Singularity Overcharge to get both buffs at the same time. This is a super niche thing, and if you're looking for a more traditional RRtW build, I suggest reading EPH's RRtW build.
I speak about things more in detail though the post, so I'll just conver some cursory things here:
Singularity builders
Singularity Inverter - From the T2 Dhael warbird. This grants singularity charges when hit with energy weapons, and grants +30 energy damage resistance and +30% shield resistance for 30s.
Singularity Specialist - chance to build singularity stacks. Unlike the singularity invertor, this is a whole level stack rather than the gradual increase the invertor grants.
SingC core. This is special, and not a common item. This is probably the linchpin of the whole build. See Starship equipment for more details.
This is a premium build, with the highest available budgets and resources utilized in its creation. See the build costs page for more detail.
Namesake
Durendal, historic sword of legend
Meta Analysis
ISE:
SCM - DMG Out: 123,297,103 DPS: 892,810.30 (60.8% of Team) - Aeizel@alcaatraz
HSE:Â
SCM - DMG Out: 82,051,893 DPS: 515,725.29 (45.3% of Team) - Aeizel@alcaatraz
Budget Analysis
Elite Captain/T6X upgrade, all fleet unlocks
T6 C-store ships
Legendary Avenger battlecruiser and Legendary Bortasqu' Command Battlecruiser
A Cardassian Ship to unlock spiral Waves, but not necessary.
Lockbox Items
TOS Atlas Prototype Dreadnaught cruiser (or Romulan specific console box)
6 personal Traits:
Event consoles and Traits
Reputation + Fleet Gear; All Mk XV Epic, All T6 Reputations
Discovery Reputation Items
Terran Reputation Items
Undine Reputation Items
Gamma Reputation Items
Fleet Spire / Colony Items
Lobi Items
Promotion Items
None
Change History
2023 - 07
Posted Build
2023 - 12Â
Updated Records and console selection
Build Breakdown
This is a pretty standard breakdown here, one torp with primary focus on energy weapons, lots of Romulan only items, and plenty of speed buffs from pilot seating
Skills
Skill Unlocks
Notes
Aeizel who makes her first appearance on the site here is not much different than my other tactical captain Teryh. Here however there is slightly more focus on science orientated choices like full EPG, CtrlX, Control Amp and a DrainX point.
Power points here are chosen since she does primarily fly romulan ships, which are inherently gimped compared to the normal warp core ships having -40 inherent power (160 total vs 200). However I haven't spec too hard into this as I do still want the offensive bonuses from the tactical tree.
Build
Starship Weapons
Notes
A break from my nominal phaser aspected builds, this focuses on disruptors. Spiral Waves are unique as they have hidden modifiers, an inherent 15% Cat1, with Dmgx2 baked on. However these come with the hard requirement of needing a cardassian ship unlocked to see them in the dilithium store for purchased.
There is some technical nit picky improvements that could be made. For example since this is a reroute reserves to weapons build, weapon power isn't—or rather shouldn't—be a deciding factor thus the inherent +10% extra critical severity from the dual heavy cannon type is going to be better for performance than the lower power cost on the nominal dual cannons. However this is a very small difference (and I don't feel like upgrading more spiral waves)
Coalition weapons are mostly relic items at this point, but this is a fine enough turret that can potentially buff the other weapons. In lieu replace with a crafted turret.
Starship Equipment
The unique item here that differs from probably any other RRtW build is the very unique non-set, non-crafted core.Â
This is only obtainable through random drops in the world; this is due to crafted plasma singularity cores only having the [Wave] mod. As such to get the Overload mod you need to find one that's randomly generated by the loot system.
The whole point here is to try and get more singularity charge to trigger Energy Weapons Singularity Overcharge V faster and more frequently. This is why the SingC mod is important, as this reduces the cooldown from 52s to 45s, which isn't much but since the cooldown starts at the moment you use the power, with a 16s uptime you can cast singularity overcharge every 3rd reroute reserves to weapons activation.Â
Starship Consoles
Set Bonuses
Tweaks and Notes:
The Dynamic Power Redistributor Module was once very obtainable on Romulan captains coming from a non-fed box on the exchange for a few million. Now it is decidedly more difficult to get as these boxes are low in supply with no way to generate more. While not as expensive as an atlas itself, this will not always be the case. In that event, if you need durability the best two replacements are the Ablative Hazard Shielding or the Shield Absorptive Frequency Generator. Normally I would recommend both for the weapon power cost reduction but that isn't needed on this build.
The Enhanced Induction Coils are here for power sources to feed RRtW as well as provide some more damage, this is easily replaceable with whatever console you chose or have access too.
The Singularity Inverter is a non-replaceable item. Since it is from a dil ship however I don't count is as a hardship to obtain, and with its short 1m cooldown (affected by uncon) this allows singularity powers to come back very very quickly as well as providing some durability via +30 DRR and +30% shield resistance. This is a singularity ship capable ship, which means romulan only.
Bridge Officers
Notes
Not much to talk about here. Taking KLW2 is over TS2 is probably an eyesore but given how much haste you have with RRtW this is quite effective as a damage source, which can also be triggered from the torpedo as well. The remaining science powers are here for unconventional system triggers to help get universal consoles back quicker.
Traits
Personal Traits
Meta-Focused Tweaks:
Singularity Specialist is probably the immediate candidate for replacement, since the build has access to other forms of singularity charge building. However, this is just another source and a trait I don't have to buy, so its not that bad to take here.
Budget Tweaks:
Projectile Training is a good alternative for anything missing above.
Starship Traits
Notes:
Improved Critical systems is great, but not needed and could in theory be replaced by Universal Designs given the short cooldown on the consoles on this build. However, I don't have it, and don't want to buy it again, and ICS works fine here. Calm before the Storm and Emergency Weapon Cycle are also candidates here, but given how haste plays with this build I focused more on direct damage buffs, like Promise of Ferocity stacking damage buff and Strike from Shadows.
Five Magicks from the Hysperian Battlecruiser is a greet source of bonus disruptor damage and the occasional engine power buff (however this falls off quickly with EPS). At 135 Engine power this grants +34% bonus damage to the fire, cold, electrical, radiation, psionic, and disruptor.
Reputation Traits
Active Reputation
Duty Officers
Budget Tweaks:
Honestly this is pretty budget. Obviously Agent Ayal isn't as they come only from the Delta Rising: Operations Pack, however nothing here is too expensive. CrtH/CrtD doffs would be an improvement as would liberated borg duty officers. Agent Ayal unfortunately has no equivalents. As such and durability driven duty officer would be best to put here. Dal R'el is a close equivalent, but this is a chance at an effect rather than guaranteed like Nerul.
Miscellaneous
Ship Stats
KeybindsÂ
As an player who's been doing this for some time, I have very few keybinds as I use most of my powers manually. As such I have only 1 "spam" button, which consists of the offensive rotation.
Emergency Power to Weapons - Initial power buff
Attack Pattern Beta - prebuff before firing
Reroute Reserves to Weapons - buffs energy weapons
Kemocite Laced Weapons - prebuff before firing
Torpedo Spread - buffs torpedo
Auxiliary Power to Structural Integrity Field - small durability buff, no point not spamming this really
Photonic Officer - begins CDR rotation. Since this is not an exotic build using Improved photonic officer, this is fine at the end
Emergency Power to engines - This will be on cooldown for the first cycle but will be off on the next, will help recoup engine power
Parse Breakdown
ISE Record Damage Breakdown
229.3k DPS - Pets
194.4k DPS - Borg Cube
9.5k DPS - Anti-Time Entanglement Singularity (Rank 2)
5.1k DPS - Player 1
5k DPS - Player 2
4.1k DPS - Ionic Turbulence II
3.6k DPS - Player 3
2.5k DPS - Elite Terran Empire Frigate
2.4k DPS - Elite Malem Support Frigate
1.7k DPS - Elite Tholian Mesh Weaver
0.4k DPS - Non-Baryonic Asteroid
0.3k DPS - Nimbus Pirate Distress Call
0.3k DPS - Mercury Class Escort
0.1k DPS - Ionic Turbulence II
114.9k DPS - Dual Spiral Wave Disruptor Cannons
80.4k DPS - Terran Task Force Dual Heavy Disruptor Cannons
62.6k DPS - Soliton Wave Impeller
61.9k DPS - Dual Heavy Spiral Wave Disruptor Cannons
53.5k DPS - Breath of the Dragon
36.6k DPS - Dual Spiral Wave Disruptor Cannons - Singularity Overcharge
32k DPS - Coalition Disruptor Turret
30.6k DPS - Heavy Bio-Molecular Disruptor Turret
26k DPS - Enhanced Bio-Molecular Photon Torpedo - High Yield I
25.7k DPS - Terran Task Force Dual Heavy Disruptor Cannons - Singularity Overcharge
20.1k DPS - Dual Heavy Spiral Wave Disruptor Cannons - Singularity Overcharge
17.6k DPS - Enhanced Bio-Molecular Photon Torpedo - Spread I
14.9k DPS - Kemocite-Laced Weaponry I
14.4k DPS - Enhanced Bio-Molecular Photon Torpedo
10.9k DPS - Heavy Bio-Molecular Disruptor Turret - Singularity Overcharge
10.5k DPS - Coalition Disruptor Turret - Singularity Overcharge
10.2k DPS - Digital Compilation Field - Digitizer Probe
7.1k DPS - Entropic Rider
6k DPS - Concentrate Firepower III
5.9k DPS - Tachyon Net Drones - Vulnerability Exploited
5.7k DPS - Distributed Targeting II - Disruptor
3.5k DPS - Tachyon Net Drones - Vulnerability Exploited - Aftershock Gravity Well
3.1k DPS - Tachyon Net Drones - Vulnerability Exploited - Gravity Well I
2.7k DPS - Tractor Beam I
1.7k DPS - Digital Compilation Field
1.5k DPS - Distributed Targeting I - Disruptor
1.1k DPS - Distributed Targeting II - Kinetic
0.8k DPS - Bio-Molecular Incubation
0.6k DPS - Anti-Time Entanglement Singularity (Rank 2)
0.4k DPS - Withering Radiation
0.3k DPS - Tachyon Net Drones - Vulnerability Exploited - Blade Mine
0.2k DPS - Distributed Targeting I - Kinetic
Portability
This is one of three ships in the game so far that have both a singularity core and a Cmdr Pilot seat. As such this is only really portable to the other two ships, however I would consider each to be imperfect for this build as they lack the ability to slot EPtW3. These are:
Science Pilot Romulan Warbird - Has inherent Lt.C science seat but can only slot dual Lt. Engineering Seats
Tactical Pilot Romulan Warbird - Has inherent Lt.C tactical seat but can only slot dual Lt. Engineering Seats
From here, if you care less about the funny singularity shenanigans, see EPH's RRtW build here.